Duck Hunter
Aim ahead of the bird, never at it
Free to play, no install stepBeen waiting a while with nothing on screen?Open it in a tab of its own
What playing this feels like
Duck Hunter puts you behind a crosshair that tracks the mouse while targets break from the edge of the screen in flocks, climbing across and leaving on the far side within seconds. Anyone who grew up on light-gun cabinets will read the first wave without being told anything.
The mistake almost everyone makes early is aiming at the bird itself instead of slightly ahead of it, along the line it is already committed to. The higher and faster a target climbs, the further ahead the shot has to be placed. The second trap is ammunition: shells are capped per wave, so letting a distant bird go and keeping the shell for one that is closing pays better than spraying at the whole flock.
A mouse has a real advantage here, because controlled micro-movement is the entire skill. Touchscreens still work, but the approach has to change — tap where the target will be rather than chase where it is. Rounds are short, which makes this a sensible first stop for anyone walking into the shooting shelf for the first time.